Let us not forget that in order to achieve such a FULL simulation aircraft, lots of people (FSX simmers) spend on map texture packs such as ORBX, weather/lighting/texture add-ons such as REX and third-party companies that sell high-res 3D models of a single aircraft (A2A, for instance). All this requires a LOT more people to make, and I don't think 1c has the amount of manpower, of specialized people needed to achieve such a titanic task. The quality of FSX depends largely on its add-ons, which cost money.
But that being said, the company that will succeed in mastering ALL these aspects at once and make money out of it will truly rule the sim gaming market.
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