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Old 04-25-2012, 06:17 PM
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bw_wolverine bw_wolverine is offline
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Quote:
Originally Posted by ElAurens View Post
But would it be fun?

Something tells me that it would not.
I think it would be. I think it's one of those kinds of things that seems like a small change but would be a revelation to a genre like a combat flight simulator.

What we consider 'full real' settings for CloD servers is still pretty video gamey.

Plenty of people fly around with messages popping up to tell them they have a gasket leak in cylinder 5 or whatever little messages pop up informing them of damage. I don't fly with that on so I'm not sure how much info you get. I do know it tells you when you've killed a pilot. They also have little heads up displays and things showing their control settings, etc.

We have so many people who yell and scream the moment someone suggests something that might be good for the 'game' side of Cliffs of Dover. "It's a SIMULATION!" they yell. "It should be as close to real as possible!" Fair enough.

Now imagine a simulator where full real settings means you have to configure your RT in order to communicate with other pilots. No teamspeak stuff. Where if your battery or radio gets hit, you're off comms. Or where the rough sound of the engine clearly indicates a bad compression in one of the cylinders. NOW imagine that you have the option to perform maintenance on that aircraft - replace parts that need replacing...if you have the spares! Not enough 100 octane in the Airfield tanks? Jerry's coming, so use that 87 octane stuff in a pinch and get back up there!

It's the difference between being in control of the whole aircraft and being in control of a gun platform.

I think for the aviation fans out there (not just the shoot the other guy down fans) that a FULL simulation of these aircraft in a combat setting would be absolutely amazing.
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Last edited by bw_wolverine; 04-25-2012 at 06:20 PM.
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