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Old 04-25-2012, 06:14 AM
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David198502 David198502 is offline
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Join Date: Dec 2009
Location: Austria
Posts: 1,536
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thank you Kodiak, without you i would give up on that thing i think,cause for me its like reading chinese....

but if i can implement that "planecounter" in my script above, then i could build a mission, which gets more and more unpredictable with every submission i add...
that would be really neat.
but i fear i will again have trouble to implement that part correctly into my script...
but will try out immediately..
btw, what do you mean with:"before loading a new mission you can check for example"?
and where and how do i implement this last line of code?


PS: now in my script i have the possibility to "destroy" planes when they land, or after a certain amount of time, but i would like to have the possibility that some planes (bombers) get destroyed when they reach a certain waypoint behind the frontlines....im sure thats possible, but couldnt find it yesterday.
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Last edited by David198502; 04-25-2012 at 06:19 AM.
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