Quote:
Originally Posted by Kurfürst
It's rather premature to draw any conclusions about the FM. The patch isn't out yet. If something is wrong with it, I am sure the developers will polish it further. It never will be perfect, depending on what source you are looking at, but consider this: they have shared some of the upcoming patches results to satisfy the community's curiousity; will they be inclined to do so in the future if it gets so much negative response before its even out as a result..? I doubt it.
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Fair point, but as someone who tries to keep an open mind I'm finding it hard to make sense of the info from the devs. It does seem that even in comparison to the data that they're working from, that their flight models are consistently worse, and that's ignoring the fact that they're not even trying to model 100 octane, the fighters that fought this battle. It doesn't even make sense from a partisan point of view, the Germans screwed the soviets over during ww2 in the worst way posible, why would they be biased toward the luftwaffe?
All I can say is that is with all these changes is let's see how it works out after the patch is live, and that any servers that don't allow the spit IIa at the moment should let it back on and see how things play out. It may not turn out to be so bad as the red side think it will.
Before I sign off and order another pint, there is one other thing to bear in mind, the graphs provided only pertain to velocity at altitude, where the spit had the advantage was turn rates, the graphs we have been provided do not take this into account. Maybe 1C know what they're doing and we'll get an awesomely balanced mp after the patch, Maybe not, but I am going to reserve my full vitriol until after the patch is released.