Quote:
Originally Posted by salmo
Is ClOD graphics (even the yet to be released rewrirte) already out of date? Forget polygons limits, are atoms the future of game graphics?
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You can´t make collisions or animations without polygons or else tracing every dot there.
Considering the amount of dots that makes a single palm in that video, there no hardware that can handle just a easy branches animation.
That´s why all are static in that video.