Quote:
Originally Posted by justme262
It would be more realistic if the trim wheel moved a little bit slower and in little bursts to simulate the motion of a hand turning the wheel.
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The hardest thing to simulate the human behavior. In addition the PC controllers produce many false signals, if one of them can block the controller for a while, it's wrong, annoying, and unnecessary. Imho. The PC don't know, you move the controller, or just any contact trouble. If you filtering, it will be sluggish...