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If you intend to stick to this logic that's fair enough. As long as the engines in the sim produce correct amount of power at either of these settings used in real life, e.g. +6.25lbs. or +12lbs. as it is the case of early Merlins, I am happy.
MS gear is not Merlin II or III related btw. No matter how you look at it, the final result is exactly the same. And so is the reality that at this moment, what the title of this thread says is true, unfortunately.
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All it does Robo is point out how much of an overloaded condition +12lbs was on the engine.