Quote:
Originally Posted by Robo.
If you intend to stick to this logic that's fair enough. As long as the engines in the sim produce correct amount of power at either of these settings used in real life, e.g. +6.25lbs. or +12lbs. as it is the case of early Merlins, I am happy.
MS gear is not Merlin II or III related btw. No matter how you look at it, the final result is exactly the same. And so is the reality that at this moment, what the title of this thread says is true, unfortunately.
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Yes it's all fine. Changing the definition doesn't change the engine.
Code:
+4.5 is 100% ...; +6.25 is 108% ...; +12 is 138% of "maximum continuous" boost
+4.5 is 92% ...; +6.25 is 100% ...; +12 is 127% of "all out/climb/take off" boost
+4.5 is 72% ...; +6.25 is 79% ...; +12 is 100% of "emergency" boost