Thread: cppcrashfile
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Old 04-18-2012, 03:39 PM
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ATAG_Snapper ATAG_Snapper is offline
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Originally Posted by AdamB View Post
i just had a look at the number of shaders its over 1300, maybe thats why the game crashes, ive never seen so many different shaders before
For online play many of us have found that erasing the Cache file (which includes the Shaders folder inside) has helped reduce CTD's.
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