I'm fine-tuning
predicated thresholding to the limit now, I have now a configuration with less blurring that makes the game transparent like a glass while improves the performance.
That improvement let me use a better diagonal anti-aliasing search that is upping the quality level.
Ill wait for the beta patch to release this configuration, to be sure there no problems and make FPS´s comparative screenshots where see the performance hit of SMAA, while I´ll test what I have now looking for some improvements.
Stay tuned