Forgive me for my ignorance, but I thought many aircraft were undermodelled, not overmodelled (possible exception spit IIa and hurricane speed)?
Could someone give a definitive yes/no on whether the developers are working on the assumption of 87 or 100 octane fuel, or at least whether the data fits one or the other? How can there be so much disagreement about such a simple thing here?
Also, if the devs are testing the top speed etc on the basis of a testing program that maximises engine management which players may not necessarily be able to replicate, is that an accurate reflection of how test pilots in WWII would have got the aircraft to perform?
All in all, I am more and more baffled about how these aircraft were supposed to match up against each other in fairly basic ways. How is that possible in a simulation on well documented data? Why was this wrong in the first place, for so long?
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