No problems at all Doc! I run II./JG53 (a Co-Op squadron which has been around for quite a few years now) so we have used Il2 through various versions including the new CloD engine so have a bit of experience with it all.
Right now we are having to "fake" co-ops by having the host machine host a lobby game in dogfight mode, then all join and get on the "waiting for battle screen", then get the host machine to begin battle, then we all select the homeairbase, aircraft and loadout and spawn in within a few seconds of each other. We are then geared up to be all together for take off at teh same time but this is simply a rough workaround we are making do with until we hopefully get a proepr Co-op GUI as this is far from ideal for our purposes.
Anyhow, I'm a fan of both online modes, they just have different strengths and weaknesses and are better suited to different purposes: the minute we can get back to having that option the better I think the overall multipalyer experience will be for everyone.
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