Quote:
Originally Posted by Chivas
Correct me if I'm wrong, but aren't most of these already available?
Can someone run a server now from their own PC?
Can you choose the aircraft you want to fly, if its available in the mission?
Can AI fly aircraft now in online missions?
Can you refly or load another mission?
Can you start the mission when everyone is ready, when indicated by the Chat or Comms.
Isn't hyperlobby available to meet before the mission?
Can the server set a password so only squad members can join?
I see nothing to stop a squad from practicing a number of different types of missions, but I do see the need for documentation and GUI changes to make it easier to implement, and see no reason that won't be implemented at some point.
Not sure but didn't I read recently that they were rewriting the GUI that may be available by the Sequel, and therefore would overwrite the one in COD.
I'm not aware of all the problems Coop users are having, but I think now that more people will be able to fly the sim, the developers fixing script bugs, releasing documentation, rebuilding the GUI, mission Triggers, and other options in the FMB will make COOP's and progressive online wars far superior to anything we ever had in the original series.
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Tell you what Chivas, lets try it.
Join our TS and you try and run a COOP with a few of us, lets organize a time and run a few training COOP's.
You make a simple training COOP with say a 8 vs 8, 109s and spits meeting at 12k feet over the channel and run it on your PC and we will join and test.
Deal?