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Old 04-13-2012, 06:15 PM
carguy_ carguy_ is offline
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Join Date: Oct 2007
Location: optimist
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Ataros,
I can`t speak for everyone, but I`m fairly sure that Il2ers are able to accept something else than a classic IL2 style coop, as long as the end result is the same. And that is simple and fairly fast mission creation, mission scripting able to simulate dynamic fronts, mission-to-mission war-like event development and pilot career (ie. overall war stats, individual stats, squad stats, distinctions system). No super scripting required here, just simple fuel depot bombed - no fuel - tank immobile - tank unavailable for battle - battle lost - frontline moved east/west concept.

As much as I`d like to stand beside 1C on this one, there is simply no excuse not to provide this in a flight sim that is created for massive multiplayer from day one. It is that simple yet is so hard for 1C to accomplish.

I would say that CloD without COOP-like interface is like Mass Effect without single player campaign. The feature is expected, required, mandatory. The game evolves around it.

Quote:
Originally Posted by Tree_UK View Post
There is no COOP mode for CLOD, so there will be no online wars etc, which sadly will lead to the series death if it is not resolved IMHO.
Well, not necessarily death but yes, people will lose interest eventually. Skirmishes are only a part of what went on in the old IL2 series. That is a fact and denying it only furthers the state of say "suspension" CloD is currently in.
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