Those settings are about full difficulty, not full realism.
Visibility in game is really different from visibility in real life.
Icons should be OK if their presence was dynamic because of many variables (sun, camo, speed ect).
But however playing with dots only makes the sim more difficult... not more realistic.
Both dots and icons have pros and cons in drawing up the sim to RL. Still both can be used in a realistic server IMO.
We can discuss about the immersion factor, these ugly coloured labels over the wonderful landscape, but this should be a combat simulator... most of the people play it to fight (fast low alt dogfighting or long high alt hunting, you choose your style), not to look at our own plane through the external camera making screenshots.
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A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.
Last edited by 6S.Manu; 04-11-2012 at 08:01 PM.
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