Quote:
Originally Posted by FG28_Kodiak
Would be a great improvement, only problem i see are performance issues like spawn laggs in online games. 
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Yes, I realize that. I tried to do this by spawning a background thread to do the loading but this doesn't seem to fit well with the scripting engine. Seems background threads are ignored. Perhaps I should spend some more time exploring that track? I assumed I could use the "Task" abilities of .NET 4 but I could try using the old "Thread" approach instead...