Quote:
Originally Posted by IceFire
OpenGL working with Intel HD is a Intel problem. Intel cards have always had quite a bit of trouble with anything that uses OpenGL. My understanding is they use the bare necessities for basic compliance and that is it.
I am curious about forced anti-aliasing for people who don't have nVidia cards. What is that about?
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The problem is he wants the game to run perfectly at a million hojillion FPS, at max settings, on his work-oriented laptop with crappy integrated Intel graphics, which are NOT designed for gaming
at all. He started a thread on this IIRC a month or two back, but I could be confusing him with someone else. The anti-aliasing is probably more of the same, wanting his Yugo to run like an Porsche. /facepalm