Making the flight sim into a first-person thrill ride...
been discussed for years. Until we have a
much better sim than perhaps even SoW:BoB will be, then I do not want this.
SoW:BoB has shown many brilliant sides of itself...it also shows what is on my opinion poor concept in areas; things that still shackle it into a grey area, much like Il2 found itself, because it misses the mark on a few elements that really will take it from "hugely fun" to "a better simulation". And until that "better simulation" happens, making first person ANYthing is not what I want to see
One one hand, downed pilots did not tun into Indiana Jones, no matter HOW fun that idea is. I know your idea is to just Survive, but that limited scope of first person play is so restrictive it's not even worth doing if you ask me. But realistically, the situation you describe is of limited value other than simple novelty...and anyway, you can't influence how these parachutes descend like modern parachutes...I have read accounts of paratroopers reportedly 'steering' their 'chutes... I don;t know what to think about it. Did they do it, did they think they did it...I don't know. Regardless of that being true or false, these are pilots, not trained airborne troops

They didn't do much 'chute steering. They did "oscillate" (swing back and forth), to avoid being shot in their parachutes however; Bert Christman used that technique to avoid death on one occasion but it didn't work the next time, unfortunately
On the other hand, anything that takes away from the concept of making a better combat light simulation is out of the question in my opinion. How does this idea make a better flight sim? It doesn't, not to me

It might make a better
game, but that's turning aside from the concept of what the combat flight sim should be about. We aren't talking about the next blockbuster console shooter.
If it doesn't promote a better combat flight sim, then I don't want to see it. "Immersion"? That's a weak argument here, I'm afraid. This is about as "Immersive" as bailing out, landing behind enemy lines, and stealing a tank
Fun yes. Makes for a better flight sim no, in my opinion. I just don't much care for this until many neglected aspects of flight simulation are addressed