Quote:
Originally Posted by Buchon
Under some circumstances a multi-GPU system is the way to go, for example a multi-screen setup, but I don´t like the SLI/Crossfire systems because they cost twice the money, consume twice energy, have twice amount of problems but it don´t have the twice performance.
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Very true however you wouldn't (or shouldn't) get a multi-GPU setup expecting the performance to increase by the number of GPU's you have. What it does or should give you (if the game code is written well), is a higher minimum level frames per second. Meaning you will
reduce the number of times the game goes into a slide show.
Having said that, multi GPU setups do suffer produce micro stutters and it's something that is making me reconsider my future setup after the patch.