View Single Post
  #222  
Old 04-02-2012, 03:34 PM
6S.Manu 6S.Manu is offline
Approved Member
 
Join Date: Oct 2007
Location: Venice - Italy
Posts: 585
Default

Quote:
Originally Posted by Insuber View Post
Thks! Really interesting... I think to be able to get some useful data about the DM (part.LimbNames + part.NamedDamageTypes).

The hitLimb() function of AiAircraft needs a double value, possibly the hit's force. It's strange that there isn't a damageType enum for the different damage (AP, HE, I), nor the vector with which the shell is hitting the surface (important in a IL2 IMO).

It would be useful to know the default damage value of a defined shell, but I've still to look at it in the detail.
__________________

A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.

Last edited by 6S.Manu; 04-02-2012 at 03:40 PM.
Reply With Quote