Thanks for the update, I imagine it will be fun tankbusting especially considering the level of detail the ground objects have.
I am a little concerned that we still can't see any evidence of anti-aliasing however. This game would look 100x better with an anti-aliasing solution, it doesn't even have to be a complex method. Simply adding an AA method such as FXAA which is incredibly easy to implement (so easy that it has already been done via third-parties) would do wonders to the game and give a real sense of advancement for the graphics engine when the beta graphics patch rolls around.
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