S!
If you remember those old updates before IL2 CoD was released and Oleg was still in the team h said that IL-2 COD does NOT use complex computations for AI or anything else outside a range from player AC. What the range is hard to tell, but sometimes when you approach a formation there is a slight stutter which COULD possily indicate more complex things taken in account. But this is only my guess as Oleg's message was that the calculations for objects outside vicinity of player were barely calculate if at all.
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