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  #246  
Old 03-27-2012, 01:20 PM
XL5
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Default If I may...

Hey guys, I think the real issue here is the fact that 1C decided to release
an "incomplete" game, and they knew it would be a fiasco....
Had they released it , for the first time (!) with the upcomming patch, we would not be having this discussion about code complexity, small tream, big team, optimized or not , big budget or small budget...It is irrelevant , because if any
project is released and sold as a final product but is plegged with bugs and doesn't not play well enough for the majority, will be exposed to the same critisms as CLOD...whatever the budget and resources....
Why did they released it a year before completion knowing it would be a marketing catastrophe ? That is the real question IMHO....
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