Quote:
Originally Posted by speculum jockey
Wow! I can sort of see where some people might be hesitant or against the use of steam. I can even barely see people being against "arcadish" play modes being an option, but the resistance to making the creation of missions easier is just beyond the scope of reason!
Really? You want this sim to stagnate because people should learn how to code or scour forums for posts to figure out how to make new missions? Why? Do you just want the entire online community to be comprised of you, and the same 12 other guys in an endless dogfight? It's like some sort of old-fashioned secret society club where you have to be the offspring of a current member to join.
I'd say the IL-2 community beats out the Star Trek gaming community when it comes to downright hostility to new members and ideas.
|
Quote:
Originally Posted by speculum jockey
I'll post my quote, which you quoted.
Meaning they can learn to code, or find out how to do it otherwise.
|
Ah so there's only 12 people making missions for all of the IL2 series? What you were alluring to is cliffs is much harder to make missions. And what you're alluring to with your post with the big OR in it was people can learn to code or search the forums to find code examples to put into their missions.
Again, as others have already stated (those that use the FMB) it's not hard to make the transition and most would find it easier. If you were serious about what you are actually saying you would post suggestions on how to make it easier in a thread designed just for that.
So why haven't you posted a suggestion in that thread yet? You seem pretty adamant about wanting it to be easier. Yet you haven't given one suggestion for doing so?