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Old 03-26-2012, 05:42 PM
adonys adonys is offline
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Quote:
Originally Posted by Bewolf View Post
You can talk about those games all day long, and it is argueable in what way those are more or less complex then CloD. But these games were all released from big studios with propper financial backing and with talents from all over the world. 1C on the other hand is almost at home garage level when it comes to team size. By mere maths they will need much longer then an established studio to get their stuff done, especially when it comes to the standarts CloD wanted to achieve.
Insofar the comparison to those games does not really hold.
Well, yes and no.. Bethesda's team (Skyrim) is not so big as you would imagine. Nor Illusion Softwork's (Mafia II) one. And I've refrained from giving examples of really complex games as MMO's: WoW, Eve, WAR and SWTOR, exactly because had HUGE development teams involved in building them.

And the point was that many claimed the IL2CoD's code is the most/one of the most complex codes existent in game development industry, which is a false statement.

Last edited by adonys; 03-26-2012 at 06:52 PM.
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