Quote:
Originally Posted by KG26_Alpha
If it doesn't exist it cannot be mastered.
Again ........... THERES NO CooP INTERFACE IN COD
Yes IL2 is in the past, but there's a huge loyal customer base in there not bothering with CoD because there's no CooP and an overcomplicated gui/fmb.
Its not all about the wow factor that looks cool, its about content, at the moment there's none in CoD except flying a few couple of ac on a df server or two.
Lol
Its a pet hate of mine and one that stops me in my tracks with CoD, I don't fly DF servers.
I prefer structured missions set up as a CooP usually between 30-40-60 mins long, all with a win/loose situation and defined target areas.
Percentage destruction levels or points win system depending on mission type.
In CoD you cannot close the mission and see the mission stats pilots score as there's no debriefing room.
Anyway this is very old ground.
Hopefully something will be done to keep the CooP fliers happy.
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KG26_alpha,
i believe you have missed the posting from Luthier or Oleg, quite some time ago, where there was said that dogfight servers and coop servers are things of the past.
There are only 2 modes in CoD, online and offline, any further distinctions aren't applicably anymore.
If a developer strives to make the limitations of the past extinct it is very unlikely for him to implement them again.
Unless there is a manual for the FMB we wont really find out how complicated it might be to build a "classic" coop mission.