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Old 03-24-2012, 02:11 PM
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addman addman is offline
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Quote:
Originally Posted by d.burnette View Post
Hey mxmadman,

If I may, can I ask you to elaborate a little for me? I have been assigning keystrokes in the controller menu, actually got a lot of assigning done last night. Still have a ways to go though, as I still need to create my joystick file for my Cougar,but will be able to make use of a tremendous amount of buttons configurations.

Anyway in regards to starting the engine or engines. Obviously here in the early going, my main focus will be on single engine aircraft.

First:
The simple route - say having a button that simply does everything for you and fires the engine up - I am sure that exists, but I can not identify by what I read in the controller menu? I would like to have this mapped to a button for those lazy moments.

Second:
I am sure I will get more satisfaction by going through the actual routine as you stated above, and will have this method mapped to buttons close by on my stick, ie puncing 1 through 5 as you described.

I went back in the controller menu this morning, have begun assigning to keystrokes.
However, there are so many options it confuses me. Like in the magnetos you mention above, there is previous magneto regarding a specific engine number, next magneto, etc. I truly am unclear , with all the options available in there, what I truly need to assign to keystrokes and map to my stick? I see in addition, like a magneto toggle, etc. Same goes for things like fuel cock, radiator, oil radiator, etc...

I hate to ask for elaboration but I am really confused by all the choices... For this 5 step process as you mention, what exactly do I need to assign to complete that 5 step process?

Lastly, one of the steps you mention for starting engine is " toggle sight illumination". What is that in regards to starting engine? I do not see that command listed, at least under aircraft?

Sorry for my confusion and perhaps this is better suited in another subforum, just wanted to ask you directly here as you had already given me great tips to get me started in this control assignment daunting process..

Thanks for any help in this regard, it is truly appreciated! I really want to get much of this accomplished this weekend and actually get to spending some quality flying time with this sim in the upcoming days...
Forget about magnetos and forget about "toggle sight illumination", sight illumination is for turning the gunsight light on only you don't need to map them, they are not necessary for starting engines in this case. Generally speaking with regards to starting engines you only need to do the following:


1. Toggle fuel cock(s), some planes (like bombers) have more than 1 fuel cocks but most have only one. Assign a key to toggle fuel cock.

2. When you start many engines - not all - you need to have like 5-10% throttle so make sure you apply that amount before starting engines.

3. Simply press I or assign I to a button of your choice.

4. Multi engine planes, make sure you assign keys to "toggle engine 1", "toggle engine 2" etc because you can't start two engines at once, you need to select, for example, engine 1 first and do the start-up procedure then you toggle engine 2 and repeat the procedure there.

There are of course planes - like the Blenheim - that requires extra care when starting and warming engines up so make sure to read the gameplay forum from back to back, some really good help there.

I hope this helps, it takes time to assign buttons and get to know your setup but when you've sorted out irrelevant commands and used it for a few hours it will stick like glue. Setting up the controls and getting to know them is IMO the biggest hurdle to overcome for new players and it can be daunting for someone who doesn't fly sims a lot, the rewards far outweighs the steep cost of entry.

Last edited by addman; 03-24-2012 at 02:14 PM.
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