ships explosions; was flying very low recently, and looking right side i saw ship's masts breaking and projected to the air, very detailed, very immersive
explosions from bombing run; look like lifted from a movie
overall handling of AC; much better than old IL-2 in every aspect, though it could sometimes convey the 'feel' of engine power a bit better, but that's difficult in a sim right?
AC and DM detail; nothing short of amazing (have you seen the landing wheel going down through a holed wing?)
landscape and terrain; for me somewhat short of its potential, needs colour tuning and some haze in the distance (last beta was much closer to ideal as many have stated), shimmering needs to go and the detail area border is too much evident, could be more populated with various models already in the FMB, but still
some random nature of flight; happens frequently to heat up over 100ºc just after take of, or to the make the entire flight under 97ºc; gunnery effects also vary, DM is very detailed
sound; some aspects can improve, like MG fire and engine sounds when broken, but very promising right now
CEM; great overall, while some rough edges like being able to increase/decrease pitch and throttle without breaking the engine; in IL-2 i remember once, just for the sake of experimenting, went into a dive with a Spit MkV, put fine pitch, and gave throttle from 100% to 0% and back to 100% on a very fast sequence, the engine screeched just like a saw and stopped; i don't think that can happen in CLoD yet.
Last edited by Jatta Raso; 03-23-2012 at 07:02 PM.
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