The problem is the servers all connect to steam the same way you do when you are playing - as a client instead of a host.
So whenever steam is performing maintenance in your area not only is the game unavailable to you, but this also disconnects the server. Virtually all other steam games connect as a host - basically streaming to an IP to have it's server info show up in steam list.
Until we have real dedicated files, steam problems will always effect the servers because of it.
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