I'm currently in a creative break. Actually I thought about continuing last week but I must admit that I need to finish two other projects first:
- website of 41 squadron which is about 90%
- a small historical static campaign of 41 squadron covering.
Honestly I think I lost a bit the track of the important features before I halted the development. I experimented to much in dynamic ground war and ship movement, which causes many problems with the current state of the game (e.g. missing bridges) and are not that important for major phases of the Battle of Britain.
When I continue development in a couple of weeks I will concentrate on a persistent world where destroyed objects remain destroyed and must be replaced by reinforcements/supplies. The targets will be static airfields and reinforcement/supply depots and not moving ground objects.
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