I spotted TOD (time of day) in the classes whilst searching for other stuff.
I suspect it would be possible to use that to spawn in aircraft or idle to a TOD setpoint.
Keinmann, personally I think it is just easier to spawn in aircraft via a separate mission from timer in a script, where you can choose to use a single time period or repeating spawn in cycles. (or any other trigger event you can load a mission containing items required)
Think of the base core mission as a clean "just the choosen map and battle area" , then the idea is you have a separate missions with just the items required.
Have a look through the sticky links of collections of scripts gathered already.
I'm only learning C# as far as application to CLOD so come unstuck with syntax at times, but if like Kodiak you have experience with C# it helps alot with exploring better methods and getting basic syntax correct.
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