~S~
We developed a test map just to make sure there wasn't a problem on our end. In single player, both man made and FMB bases did not disappear. This includes moving carrier spawn points. However, when applied to multiplayer, the bases that were "man' made, INCLUDING the moving carrier spawn points would disappear after respawning only ONE time. There is a problem and it needs to be addressed. I respectfully ask that you look into this matter. Thank you.
http://www.rcaffb.com/fmb.htm
this will fix it.
"realistic navigation" off.