Quote:
Originally Posted by ElAurens
Somehow I find it hard to believe (and it's possible I'm quite wrong about this) that anyone who thinks that piloting a flying cattle car for 6 hours in a simulation is "fun" is going to find anything they like in a combat simulator. What are they gonna do for that amount of time in a WW2 bird? No ATC to chat with, no autopilot to take over when nature calls, or the phone rings. Of course there won't be many aircraft with that kind of range anyway in BoB.
I'm just trying to understand this type of virtual flying. I have FSX, and after the "new" wore off, it just sits on my HD now, collecting virtual dust. I don't know what I'm supposed to do with FSX other than fly around doing, well, nothing. But I digress.
I'm not against a more immersive and detailed experience in the cockpit, but there has to be some sort of middle ground, some scalability that will allow all of us to have our cockpit options and still fly on the same servers. I sure don't want to be stuck in "kiddy car" servers just because I don't want to use a "clickpit".
I have DVDs of the training films for most of the USAAF combat types flown in the war, and after watching them I will say that if absolute strict startup, fuel management, etc... proceedures are enforced you won't ever see a P-38 in the virtual sky again.
That thing is an ergonomic nightmare.
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Please do remember that many of those that fly MS are real pilots. They enjoy the challenge's and rewards of proper aircraft managment. I know that I do! Also keep in mind the Sukhoi Su-26, and the co-pilot feature promised for SOW. Throw in mapable complex aircraft management, and those MS pilots would be drawn like moth's to a fire, and greatly increase sales for Oleg's sim.When I fly my Messerschmitt, I want as many of the challenges possible in a sim, as those pilots experienced back then. Will I turn it off sometimes, of course I will. All that is needed is a difficulty switch to disable. Remember also that MS did so well in sales because people, especilly pilots want as much "real" as possible, out of a sim