I don't know if this is the case and i'm certainly nor accusing anyone of anything in particular, but bear with me while i try to make a guess about the whole "procedural simulation" debate.
It could be that some people don't want BoB to go that way because they don't want to be labeled as the player group of "less than full switch".
For example, i remember reading suggestions about a toggle to switch between complex and automatic CEM on the fly, just like we switch between speedbar settings. To that, i replied that in an online scenario it will drive down the collective realism level to something that the game host didn't intend to do. If i have to manage 3 systems and the other guy simply moves one slider, then i'm already at a disadvantage and will probably toggle easy CEM on myself. The problem here being that i initially joined said server to fly complex CEM. It's like flying in a server with half the pilots in locked cockpit and the other half using wonder woman view, ie it doesn't make sense.
The solution is pretty simple, it's the set of difficulty options in the realism panel which are and should be enforced by the host.
Just the same, it would be a shame to limit the new sim from the get go because some things would be boring to a part of the players. If it is indeed boring to so many people, i guess the majority of servers will run lower realism settings and the problem is solved. I don't see why we should lobby to limit the fun of those who want something a bit more complicated. To this end and because of the difficulty of mapping everything to keyboard and HOTAS, it seems like a very good idea to me to have the option of clickable cockpits. Almost all the important bits in every plane are already animated in IL2, so i doubt it would be so much work to do for BoB.
And just like EcoDragon said, those of us who don't like this method can still use the keyboard. However, having a broader scope of options, both in control methods and realism is not only a good thing for the player, but it will also help with the sim's sales to the hardcore part of the crowd who like to fly 747s on cargo trips half way around the globe. Which in turn means more revenue to support the game we like so much. I can't see why this should be argued against just because someone might tell me i'm flying on easy settings. I fly the settings i enjoy, whether online or offline. But i wouldn't like to make my preferred settings the highest available just so i can claim that i fly full real and ruin someone else's fun in the process.
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