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Old 04-04-2008, 06:44 PM
Antoninus Antoninus is offline
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Join Date: Oct 2007
Location: Germany
Posts: 141
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Quote:
Originally Posted by nearmiss View Post
Clickable cockpits don't work well in CFS, because when you are in the heat of conflict finding the right button to push or pull,etc. will get your butt killed.
You can still map the most important functions to your keyboard even if the cockpits are clickable. My point is that there a douzend other commands you never need during combat. How many times have you folded your wings or lowered the arresting hook while in a dogfight?

Quote:
Originally Posted by nearmiss
If you want clickable elements get a X-Keys macro programmable keyboard. You can program a number of keystrokes to work with one key stroke on the X-keys. This is fast and on the fly in combat you'll find it is a best way.
That's same as starting the engine with a single keystroke as it is done now. It may be convenient but not realistic and certainly pointless to simulate complex procedures just to bypass them with shortcuts. A simulator should try to recreate the pilot's workload as closely as possible. If you have more things do to and think about you can make more, maybe decisive, mistakes.
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