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Old 02-24-2012, 06:29 AM
Chivas Chivas is offline
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Join Date: Oct 2007
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RRR is a very immersive feature. It opens up so many possibilities. Let say you've attacked a bomber formation heading toward London, and expend your ammo. You could land at the nearest applicable base and rearm to attack the same bomber group heading home.

The time to Rearm, Refuel, could have a time options to suit the single player or server. It may be unrealistic to set a shorter time than what was historical, but this is also a game with gaming options. We don't see any of the realists waiting 20 minutes to hit the Refly button.

RRR was modeled by modders for IL-2 1946, and I'm sure it will implemented in the new series either by the developer or third party modders.

The developer is working on Human Animations, and there eventually could be a very immersive RRR animation routine if you request it on landing. I'm sure we could have several animations thru the development of the series: ie Ready room scramble, Engine Start, Bail Out, RRR, Maybe a walk to the ready room to check the mission board while the ground crew is servicing your aircraft. etc. etc

RRR is a feature that shouldn't be missed in any new CFS, and its infinitely more realistic than hitting a Refly button.
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