i will sue your list and edit to my likes,
Anyway these are my priority lists about a combat flight sim:
High priorities
- Flight model (it's a flight sim... every plane should fly almost like the real one) - BINGO
- Damage models - strike 2
- Sound engine - meh, this is a priority yes, but i very usually play soundless anyway.
- Demanding management of the plane (not only engine management, but also belts, oxigen, gunsight's bulbs ect...) - yes yes and yes.
- Atmospheric simulation (sun, clouds, haze.. maybe not visually perfect, but they must be there and must be VERY important for the pilot)
- AI - OK, this is probably, in my opinion, your bigest miss. we wont ever get 100 guys flying in the same server online, and even if we do, it will turn soon into a airquake. AI can keep fill the gaps and an easy way around to have historical size fights.
Low priorities
- Object 3D models - yes, i will be seeing them from high above, no need for uber detail. 1946 was about balanced
- 3D world graphics - Low priority, but still a priority
- Visual effects - Low priority, but still a priority
- Airbase life
- Weapon's historycal performance and calibration. -mixed feelings
- Communications (between pilots and with ground control... think about calling the mechanic because of an issue during the engine startup, talking directly to the command for info, having the command that alert you of a plane seen by some civil observers on the coast) -Low priority, but still a priority
Needless things
- Clickable cockpit -this is not needless. but isnt a priority too. its done already and works fine. i like it, and saves A LOT of time setting up keys.
- Manual ammo belt management - mixed feelings
- Interactive flak - THIS! THIS! THIS!, please THIS!
- Dynamic weather -Welll.... no, i guess. not a priority, but not needless
- Extreme weather like rain or storm -Welll.... no, i guess. not a priority, but not needless
- City life (it's a war... why should bombed families turn on the light? Here in Italy if you turned on the light you were to be strafed)... no, cows are useless... - meh. some parked cars, and sandbags in loondon would make it look more life like. now it looks like a zoombie city. still, its not a priority,
- Women between the pilot's arms - KILLL HER!
- Virtual pilot simulation (fatigue management, visibility skill, G-forces, damage model) - Bingo!, i mean, dont you think staying in your pc for 4 hours playing isnt fatiguing enough?, and visibility skills come with time. noobs cant spoot anything in first weeks
Good thread, hope 1c pops in and sees waht we actually want.
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