Furbs, what you describe (the 19 + 10 .....and more...) in a COOP format is great. I'd be the first to sign up for a spot. But I disagree that anything short of a COOP format is merely "a dogfight server". That implies absolutely no organization; a virtual free-for-all. That does NOT describe what I regularly see on the two ATAG servers of late. As Chivas mentioned, I see groups on both sides organizing themselves, via Teamspeak, to form bomber flights with specific server-defined targets as objectives. At the same time, calls go out over Teamspeak for fighter pilots to either provide escort OR to patrol over defined targets (ie radar towers at G7 Dungeness and I12 Ramsgate plus Comms HQ at G10 Canterbury) to defend against possible enemy bomber & fighter formations. Not all 40 or 50 players on the server wish to participate - but that's OK since that introduces a dynamic randomness to the respective missions. In fact, that "unexpected encounter" factor adds to the tension, just as undisclosed triggers in a formal COOP mission should have.
I see COOP as one means to bring a group of players together to reenact a particular scenario, with a defined start time. A good thing, to be sure, but by no means does that one format exclusively emulate the Battle of Britain. Those who are holding off from buying or playing CoD "because there's no COOP" are failing to grasp the huge capabilities of such easily utilized organizational tools such as Teamspeak, email, and these forums to get like-minded groups of players into their aircraft in the same theatre of operations. Farber and the JG/27 did it on a large scale, small groups of us do it on the fly every day. And for us, this is as much a virtual Battle of Britain as a formalized COOP mission(s) is a virtual Battle of Britain for you.
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