As others have mentioned, 4.11 introduces a slew of new difficulty options, including those for torpedoes, rockets, and the new engine overheat parameters. The organization is now much better, with 5 or 6 pages of categorized options rather than 3 pages of mumbo-jumbo.
I understand that having an easy option is vital to the continued success of the game, even though I've personally moved on from that (but it is still fun to mess around in some easy servers now and again). As long as Il-2 has the scalable difficulty that it does, Il-2 won't be doomed for its realism/difficulty.
Getting 4.11 is totally worth it, but if you're still not sure, copy the game, and patch only one copy and then decide which you enjoy more. I think anyone will appreciate the new aircraft and new AI routines.
Last edited by Luno13; 02-20-2012 at 08:27 PM.
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