Definitely makes sense.
Yes the Solomons map does appear to be quite taxing. We tried to use it for a scenario on Battlefields1 and while the map ran fine for most players we had to pull it because some players weren't able to load past 90-92% and others would load but had missing textures on the ground or on planes. It's too bad because it's a beautiful map but some machines I guess are not quite up to the task.
I would agree with you that it is some sort of game related issue. In particular because the lockup does not affect the hardware. The game does lock up but you can alt-tab out and shut down the IL2 process without difficulty or loss of stability... and given that it happens on more than one system it's not likely to be a system specific problem either.
So big map and big missions...I'll have to have a look. See if I can recreate the same issues on other mission examples.
Last edited by IceFire; 02-08-2012 at 09:14 PM.
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