In time there will be scripts that are easy to use for most, that is, core engine already writtern and user just has to know how to edit changes such as file paths and mission/trigger names.
I'm new to C# and have a script nearly ready to post which is a semi user friendly setup with random selection sub missions on time cycles and random selection triggers(radar stations) with decreasing zones.
The inputs for names and missions will be easy for a new user to edit, and there is no need to go near the core engine.
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