Quote:
Originally Posted by shauncm
you want to be gliding with a dead engine and have a p47 come past at full throttle within 10 meters
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Sorry shauncm, didn't know you're such a gliding fan. 99% of us actually have their enigne on most of the time.
Quote:
Originally Posted by shauncm
1) dive with your engine idled, pitch to maximum feather.
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Thanks for the headsup, been doing exactly that for 6 years. However, it's not at all realistic.
If the game engine does not allow removal of the sonar, developers could eliminate all sounds not being produced by one's plane (read: sounds from nearby planes),
as long as the plane's engine is on. If you're into gliding and your engine is off, outside sounds should be enabled.
How does that sound?
Seriously guys, sitting in a plane with a roaring 1000+ hp engine, with a headset on to exclude some of the noise and understand radio transmissions, pilots shouldn't be able to hear
any sounds from nearby planes.
I'm asking for a basic feature that should have been part of the game from day one. Quite possible the sonar was a feature introduced to make succesful surprize attacks less probable and thus help sell the game. Yet, most pilots shot down in ww2 never saw the plane that attacked them.