Quote:
Originally Posted by Tree_UK
I believe your right on that Robtek, but Oleg and Luthier have stated that DX11 was only dropped because they didn't quite have the time to get it optimised.
After release Luthier stated that it was now a priority, from that I would imagine that nearly a year later that the new graphic engine could possibly be in DX11 (could this be the surprise Luthier as in store for us). It would make no sense to competely redo the graphics engine and leave out DX11 especially when the next sequel will be using the same engine, and BOM as to be DX11 right?
This could be how Luthier as managed to get a 100% increase in performance that he has more than hinted at. Im not saying for certain but I would not be at all surprised that the new patch will be in DX11, and if thats the case then it will be well worth the wait. 
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Hopefully DX11 will be implemented if not now, but at some point. I also remember Oleg saying something about there being problems with DX11 itself, atleast in the extensive manor the developer was trying to use it.
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