As far as i've read in previous communications about DX11 in CoD, i remember, that in the special circumstances of CoD, as there are: huge distances, lots of detail and some more things special in CoD, the actual DX11 code was not usable without quite extensive additional programming.
This programming would be unique for CoD as no other game uses it in this way.
Add to this the actual workload already worn by the devs and you see the possibility of DX11 actual used in CoD is not in the near future.
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