The only difference between single missions and campaigns is
Normal mission (single or multiplayer)
Code:
using System;
using System.Collections;
using System.Collections.Generic;
using maddox.game;
using maddox.game.world;
public class Mission : AMission
{
// your code here
}
and campaigns:
Code:
//$reference Campaign.dll
using System;
using System.Collections;
using System.Collections.Generic;
using maddox.game;
using maddox.game.world;
public class Mission : maddox.game.campaign.Mission
{
// your code here
}
So test a single mission with the first, if all running fine change it to the second