Blacksix, can we get some information on how the new gfx engine updates affect things like shadow flicker, particle effect issues (slow down), memory useage and low altitude stutter next week possibly? Luthier did state that it would look exactly the same but I have a hard time believing that you would go to the trouble of doing so much coding work and leave said issues in place, personally I'm making an assumption that most of the issues will have been fixed at the same time but it would be nice to get some sort of official word on it