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Old 03-27-2008, 02:45 AM
jermin jermin is offline
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Quote:
Originally Posted by Chivas View Post
The downside is...it will be a waste of time for IC....No matter how long it takes for them to release SOW. I doubt if they could spare a minute even to look at the issue with the amount of work required to complete their long delayed SOW project. Sure there will be a few players continue to use and mod the IL-2 series, but the majority of players will move on to the far more immersive SOW series.

As far as On-line.....I would say you'd be hard pressed to find a server in hyperlobby with the game settings, theater, and mods that you would prefer to fly after most of the on-line crowd move on to SOW.

I did download the new sounds and liked some aspects, but there were enough bad sounds and bugs that I prefer the original.
I don't think most IL2 players will shift to BoB immediately after its release. Most late-war pilots will wait untill their favorite rides such as FW190 and P51 show up in the game. I believe IL2 will exist together with BoB for a very long time. Lets say 3 years. With more than 200 planes to fly, IL2 is more like an air war compared to BoB. As for immersion, IL2 still gets a lot of potentials. IMO Immersion can be achieved in many diffrent ways, not only by enhencing graphics. IL2 supports multiplayer of up to 128 players. Just imagine an air engagement between squads, say 8 vs 8, in an online server, not individuals or pairs. But have we ever seen a single server with 128 players playing in it? Most online missions have olny a limited quantity of ground objects because they eat up fps significantly, which makes the ground surface quite bleak. With graphics cards of 8800 level prevail, these problems will be easilly solved. Nontheless, With all special effects turned on, such as water=4, typecloud=1, effects=2, forests=3, LandGeom=3, high AA AF, Vsync, IL2 still looks quite up-to-date. If Oleg approves and regulates the unofficial mods, I don't even see a reason to go for BoB.
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Last edited by jermin; 03-27-2008 at 03:12 AM.
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