Quote:
Originally Posted by Chivas
I meant that Microsoft has left the aircombat sim market. I've been following Microsoft Flight and it does sound interesting, but its of little interest to the combat flight sim market. I suppose if the tools are there it could be combat modded, but that never really happened to any of the previous FS sims.
Part of Oleg Maddox original plan was to have the new IL-2 series more accessible to modders and the flight sim market in general. They hoped to take some of the general aviation market. This still appears to be the case if and when they have time to finish and release the SDK and more community tools, ie, the Map making tool. Atleast it shouldn't be to hard to convert from an aircombat sim to general aviation sim if the game engine is capable of providing the necessary feartures.
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True Chivas. It was more a comment on the way the game market has gone, how MS have moved away from the strictly aviation-geek-build-my-cockpit market to the gamers and how 1C seem to have recognised that market change when they were well down the development road of OpenGL CoD. That could have led them into a large hole and loss of the quality they had forecast using OpenGL. I think it wasn't a case of someone stealing the code but rather the jump to DirectX would explain the sudden drop off between forecast product and what was delivered. But even so, I'm only surmising.
btw I understand there will be no SDK for Flight, it will remain firmly under the control of MS. I wonder.... with it's SDK could CoD/SoW/whatever be stretched across to the civil world of aviation and take over where FSX left off? Now there's a thought.