@Kyle
The test version will be ready in two weeks, and official release in a month, hopefully.
@Headshot
The safes and storage spaces has no limit, sorry you feel the various handling task frustrating, I do too at times. I could link the bartender storage space to the player safe, but then I would have to put a limit on when you can access it at the bar. There are some things the the player safe that should only be access after you conquer the base.
Yes, the play for yourself campaign will reveal the fugitive's location.
There is one more free merc beside the ones you mentioned.
And I'm keeping myself short and to the point because I haven't had my morning coffee yet, no other reason, honest