For those of you doubting the 1 year / aircraft timeframe;
I've been working with FS aircraft for the past 4 years-- and worked with dozens of payware companies.
Generally, an aircraft is pushed out in ~3 months, and can easily take up to 4-6. Tubeliners for FS take even longer (systems coding is not easy).
Note, that this is with a full dedicated team, working one ONE aircraft-- for an already established sim with well-documented features.
However, we have the added advantage of not worrying about; damage models, LoD's, damage states, components, 100% accurate collision boxes, etc, all of which are incredibly important in CloD
It is completely reasonable to use at least 6-8 months per aircraft in development then + testing it and making sure it flies according to specs.
|